4.6 (608) · € 10.00 · En stock
Kotaku has 3 new minutes of gameplay for Stray, the cat-centric platforming game courtesy of French studio BlueTwelve. With the announcement coming at Sony's
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Three Minutes Of Stray's Cat-Centric Platforming AKA Catforming, the cat game stray
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The Developers of Stray intentionally moved away from mechanically-based platforming mechanics because the difficulty of missing jumps didn't feel cat like. How would you tackle this problem? : r/gamedesign
Stray on Steam